Mastering Infernal Horrors in Diablo 4: Farming Over 1,300 Ether
Why Infernal Horrors is the Best Game Mode
Infernal Horrors has quickly become the go-to game mode for those looking to maximize their rewards. Not only does it offer an insane amount of Ether, but the potential to convert that Ether into gold and crafting materials makes it a must-play for anyone serious about progressing in Diablo 4. For instance, farming 1,300 Ether in a single run can net you over 1,600 Need Iron and hundreds of millions of gold. The key to hitting these high numbers lies in the right strategies and builds, especially when playing on T7 or T8 difficulty.
Essential Strategy: The Hellborn Method
The foundation of this strategy revolves around maximizing the spawn rate and effectiveness of Hellborn enemies. Here's a breakdown of the most critical Boons and how to prioritize them:
S-Tier Boons
1. Hellborns are Hunting You
· Always select this Boon first when it appears. It ensures that Hellborns will constantly spawn, providing a steady stream of Ether.
2. +1 Hellborn When Spawns
· After selecting Hellborns are Hunting You, aim for this Boon. It grants an additional Hellborn spawn each time, effectively doubling your Ether gain.
3. Hellborn Grants +6 Ether
· This Boon is a game-changer. Every Hellborn you kill will grant an additional +6 Ether. In the best runs, this Boon can lead to Ether gains in the thousands.
A-Tier Boons
1. Hellfire Spawns Hellborn
· Although this didn't appear in the run I’m showcasing, it's an incredible Boon that causes Hellfire effects to spawn additional Hellborns. Combined with the other S-Tier Boons, this can exponentially increase your Ether gain.
2. Monsters Spawn More Events
· This Boon increases the number of events, including Hellborn spawns, by 50%. It’s crucial for stacking up Ether quickly.
B-Tier Boons
1. Hellborns Invigorate You
· Provides a 50% cooldown reduction, which is great for enhancing your clear speed.
2. Chance to Double Elites
· While this doesn't directly increase Hellborn spawns, it's still beneficial, especially in larger groups.
Boons to Avoid (C and F-Tier)
1. Infernal Demon Has Your Scent
· This Boon might sound tempting with its 25 Ether reward, but it's a noob trap. The Infernal Demon (similar to the Butcher) takes too long to kill, especially in higher tiers, and actually slows down your Ether farming by stopping other monster spawns.
2. Unlimited Resources
· It doesn't negatively impact your run, but it’s better to avoid it in favor of more productive Boons.
Best Builds for Infernal Horrors
Now that you know which Boons to prioritize, let's talk about the best builds to make the most of them.
1. Lightning Spear Sorcerer
· Overview: This is currently the strongest build in the game for farming Ether in Infernal Horrors. With Lightning Spears that automatically target enemies, you can stay in the center of the map and let the build do the work.
· Why It Works: The build excels at both single-target and AoE damage, ensuring that Hellborns are taken down quickly, allowing for maximum Ether gain.
2. Andariel's Barrage Rogue
· Overview: While it doesn’t have the same auto-targeting capabilities as the Sorcerer, Andariel's Barrage Rogue can still dish out massive damage.
· Why It Works: This build is dot-based, which means it takes a bit longer to kill enemies, but it's still incredibly effective, especially in well-coordinated groups.
3. Storm Slide Druid
· Overview: A new contender, the Storm Slide Druid has emerged as a top-tier build, making the Druid one of the strongest classes this season.
· Why It Works: With the right gear and the new M ring, this build has a ton of potential for both AoE and single-target damage, making it perfect for Infernal Horrors.
4. Whirlwind Barbarian
· Overview: The Whirlwind Barbarian is always a solid choice, though it requires specific gear (like Uber Uniques) to really shine.
· Why It Works: When fully geared, this build is a powerhouse, especially for clearing large groups of Hellborns.
5. Blood Surge Necromancer
· Overview: The best Necromancer build for Infernal Horrors, focusing on AoE damage and decent clear speed.
· Why It Works: While it lacks the raw boss-killing power of other builds, its AoE potential makes it a strong contender in this mode.
Final Thoughts on RNG and Group Play
While Hellhound is an incredible Ether collecting mode, it is not without its flaws. The mode relies heavily on RNG, which can be frustrating. A bad run may only net you 300-400 Ether, while a good run can go over 1,000 Ether. Blizzard needs to address this discrepancy and make the mode more consistent and rewarding.
Additionally, team play feels a bit unbalanced. Teams can revive each other indefinitely, making it easier to collect Ether than a single player with a limited number of revives. A potential solution could be to implement shared revives, similar to how it works in Pits.
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